We also wanted to take a second to remind everyone our Kickstarter is currently live at Kck. We don't think it's too great right now, but maybe something you guys would enjoy seeing. 1, Blackwake Trailer: Blackwake, English, elclarkey. Man the sails and fire the cannons, Blackwake’s got a trailer for its next big content update, the Alpha V2.1 update. Here was some of the progress that was made. Blackwake is a naval multiplayer FPS focused on teamwork and cooperation. Luckily the sales team over at Unity understood my struggle and offered me another, which I attempted to take advantage of as best I could in it's short frame of use. Since I was such a genius I blew my one and only pro trial during my first run-in with Unity a few years back. We didn't get too far because, you know, Unity free. The next update we have we will be launching our Kickstarter campaign, as well as a new Kickstarter press release trailer. This (we hope) changed our position from "look what we want to do!" to "Hey, look what we started!"Ī few months back we began messing with our ocean shader. Add file and help us achieve our mission of. Note: This concept trailer is 2 years old, this is in no way a representation of the current game.Songs:Let There Be Light by Instrumental Core. We suggest you try the file list with no filter applied, to browse all available. No files were found matching the criteria specified. Destructible naval ships, first person combat, ship sailing and boarding. We thought it would be better to show a playable build instead of some overly emphasized concept art. BlackWake is a first person multiplayer naval warfare game with team focused elements. ![]() We felt this was enough to get our idea across. Characters, animations, ships, water, fire, debris, weapons, weather, etc. So we settled for an even playing field of equally below average assets. If we spent too much time on any one thing we wouldn't have had time to show other concepts/ideas in our pre-alpha build. Being in a rush to get things done isn't exactly the best way to get good quality assets - but it was our only option. But it's still far below our expectations. ![]() Do we think the game currently looks good? A little. We say it time and time again that we want Blackwake to look better. In other news, ever wonder what Blackwake would look like in the future? First, we want to thank everyone who has shown support for Blackwake on Steam Greenlight! Blackwake was submitted to Greenlight 22 days ago, entered the top 100 yesterday, and today we are Greenlit!
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